Removed: Wearer never takes falling damageĪdded: Long range hits reduce recharge time (by 1.5 seconds)Ĭhanged: Distance considered "long range" reduced by half of the previous value when determining mini-critsĬhanged: Max range balls now do 50% increased damage (from a base of 15)Ĭhanged: The flight time required to trigger the "max" effect has been reduced by 20%Ĭhanged: Ball regeneration time reduced to 10 seconds (from 15)Ĭhanged: Long-range ball impacts no longer remove the victim's ability to fire their weapons (but the victim is still slowed)Īdded: Melee attacks done while airborne mini-critĬhanged: Reduce damage penalty vs players to -15% (from -20%) Removed: 20% damage vulnerability on wearer Removed: Marked-For-Death when effect expiresĪdded: Each attack while active adds Marked-For-Death debuff for 5 seconds (does not stack)Ĭhanged: +15% firing speed (from 25% slower firing speed)Ĭhanged: Increased max health on hit to +7 (from +5) The Jungle Inferno Update revealed 1 new Valve map and 5 new community-created maps, along with 2 new Valve taunts and 5 new community-created taunts.Īdded: Apply a slow effect to the player after phasing wears off, based on the amount of damage they absorbed, from -25% at low damage, to -50% at 200+ damage. Day 4 was the final day, accompanied by a blog post with the complete patch notes and a release date of 1 day away.Day 3 showed the new weapons: the Dragon's Fury (a primary weapon/flamethrower), the Thermal Thruster (a secondary weapon/jetpack with a unique taunt kill), the Gas Passer (a secondary weapon/toxic gas), the Hot Hand (a melee weapon/glove), and the only non-Pyro weapon in this update, the Second Banana (a secondary lunchbox weapon for the Heavy).Day 2 introduced War Paints and a new contract PDA with free and paid contracts, with the free contracts giving out the new weapons and the paid ones giving out Blood Money, War Paints, and cosmetic items.Day 1 included 7 new taunts, 6 new maps, and a short SFM trailer.The Jungle Inferno Update was released over time through a four-day update. ![]() ![]() The Jungle Inferno Update page officially began on October 16th, 2017, as announced on the TF2 Official Blog post " Welcome to.
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